Exploring the Fallout Universe, the Gaming World’s Most Surprising Small Screen Triumph

The Fallout TV show has made a triumphant return to streaming services, and it's safe to say that fans were delightfully shocked by the quality of its first season. By depicting the atomic-age, post-apocalyptic United States through the perspectives of three separate characters, it succeeded in capturing various facets of the player's adventure.

We followed Lucy the vault dweller, striving to act with integrity and discovering that the wasteland made that incredibly hard; Max, the Brotherhood of Steel rookie, who starts doubting his cult's leadership and unleashes plenty of trouble in robotic power armour; and the Ghoul, a fan-favorite figure who has long since lost any moral compass out in the contaminated wastes.

Setting the Stage for Season Two

The show's first season finale disclosed key information about those responsible for the atomic conflict that condemned a group of people in bomb-proof bunkers for hundreds of years. It also posed several enigmas unresolved for the second season – and, this time, expectations are much greater.

“We’ll take ‘not terrible’ – let’s get that on a poster,” says Jonah Nolan.

“Going into the first season, everyone’s like, ‘Just get it right’,” adds a key figure from the games. “We are ecstatic with the feedback to the show, so now people are coming in with more eagerness and new expectations.”

The Mojave Beckons for the Next Installment

The new season is taking place in New Vegas, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the best writing and characters in the series, despite the fact that it was a bit broken at launch.

“It’s more of a desert vibe, a Southwestern essence, that’s so key to that game,” explains Nolan. “That parched, blasted-out Route 66 aesthetic of the game is so much fun to incorporate into the show.”

In the series narrative, a considerable period has passed since the events of the New Vegas game by the time the protagonists arrive there. However, the creators indicate that it will honor the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is praised for its tangible quality – its production team insisted on authentic items and environments were fabricated, mirroring the improvised nature of the settlements in the games.

“Being a genre enthusiast, so many series I watch, I’m aware that they’re all filmed against a green screen,” observes another of the showrunners. “The whole point of an translation, especially of a interactive medium, is to feel like it’s authentic.”

In fact, virtually every element you see on-screen is real, including the infamously terrifying mutated beasts known as Deathclaws. In the show, they are portrayed by animatronics, and were apparently quite terrifying up close.

A Labor of Love

The Fallout series resonates because it is crafted by talented film-makers who are also longtime fans, with the help of the original creators behind the video games. This mutual respect for the universe is evident in the finished show.

The new batch of episodes is being released on a episode-by-episode basis rather than as a all-at-once release, marking a change from the initial release. This approach will allow for a different weekly discussion, something the showrunners themselves are looking forward to observe.

“It's richer, it’s bigger, it’s funnier, it has a lot of revelations,” teases the game director. “I am excited to seeing what people think.”

Sara Howard
Sara Howard

Alex Morgan is a seasoned iOS developer and Swift enthusiast, sharing insights and tutorials to help developers build amazing apps.